Valkyrie: Rosetta Prototype v2
A downloadable game for Windows
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This is an indie game dev project made in Godot, titled Valkyrie: Rosetta. It is a 2D action role-playing game that blends platforming exploration with a turn-based, button-timed battle system.
After dying in a war, Rosetta awakens to find herself reborn with the divine power of a Valkyrie. With no memory of how or why she was granted this fate, she embarks on a journey alongside her Einherjars (warriors bound to her service) to uncover the secrets behind her resurrection.
🎮 Title: Valkyrie: Rosetta
📌 Genre: RPG, Action Turn based, 2D Platform
🎯 Platforms: PC (Steam) Release Date: 2027
🖥 Wishlist on Steam: Steam Page
Updated | 16 hours ago |
Status | In development |
Platforms | Windows |
Author | Spearclaw |
Genre | Role Playing, Adventure |
Tags | Action RPG, demo, rosetta, storygame, Story Rich, Turn-based, valkyrie, Virtual Reality (VR) |
Links | Steam |
Download
Download NowName your own price
Click download now to get access to the following files:
Vakyrie Rosetta DEMO.exe 491 MB
Comments
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Hey, how's it going?
Do you accept payments outside the fundraising platform, or only through the platform?
Hi, Thank you for your support. The Kickstarter is preferred. It includes the full game plus other rewards. I opened the donation option for you here in itch io. But any kind of support will do. Really appreciate that.
Thanks for your feedback
I've been following your project, but I wasn’t able to reach out earlier due to some issues I was working on. I'm reaching out to confirm whether you accept payments outside the platform because I wasn’t able to complete my payment through it. You can see the issue I’m facing in the attachment below
Also, how long would it take to receive the perks once the project is fully funded?
Hi, sorry for late reply. It is okay. I don't accept payment outside of it. My target is Q1 2027 that is if it is funded. Which I doubt now. :(
OKay man.
Thanks for getting back to me.
I really hope the campaign reaches its goal because the game has so much potential. Are there any backup plans or alternative ways to keep the project alive if funding falls short?